Deviation Game

A game in which you must draw things in a way humans can understand but AI can’t

2022 - 2024 —  Made with Playfool (Saki Maruyama & Daniel Coppen)

The drawer draws a prompt in a way the AI does not understand

The guesser tries to guess before the AI does

AI guessed the prompt "Death" first before the humans did.

The drawings get printed in the exhibition space

Our own prejudices reflected through AI

The drawings are mapped using a statistical method called t-SNE. In this method, pictures that are deemed similar by the AI are placed closer together,while those that are identified as having greater differences are placed further apart. Through drawing pictures and mapping them out in this way, we are able to visualise our internal images that may lead to prejudices (biases) held by ourselves and the groups around us.

Project Details

Project by : 
Tomo Kihara + Playfool (Daniel Coppen & Saki Maruyama)

Credits  <2023 - 2025>

Engineering: Kye Shimizu, Jasper Stephenson
Sound Design: Plot Generica
Logo: Yu Miyama
Funding Support: UK Games Fund

Credits <2022 - 2023>

Technical Collaborator: Kye Shimizu (N sketch) / Daiki Hashimoto (N sketch) / Hidemaro Fujinami (N sketch)
Sound Design: Plot Generica
Textile Support: Studio Onder de Linde
Graphic Design: Taeko Isu / Chika Yamaguchi
Photography: Aya Kawachi / Tada (YUKAI)
Videography: Kumi Oda
Funding Support:
Civic Creative Base Tokyo [CCBT], Creative Industries Fund NL