Game to draw things in a way humans can understand but an AI can't
2022 - 2026 — Made with Playfool (Saki Maruyama & Daniel Coppen)
Deviation Game is a game-based experiment exploring the human potential to create beyond the knowledge of AI models. In this game, players must draw prompts like “cat” or “democracy” in a way that fellow humans can recognize—but an image recognition AI model can’t. If at least one human guesses correctly and the AI does not, humans win; if the AI guesses correctly, humans lose. After each game, participants decide whether their drawing can be used for AI training or be deleted, influencing how the model evolves.
Inspired by the Imitation Game (1950) proposed by Alan Turing—later expanded as the Turing test—the Deviation Game inverses the premise. Instead of using AI to imitate humans, this project challenges humans to deviate from established patterns within AI models, positioning AI as a collaborative force that enhances, rather than replaces, human creativity.
Purchase the game on Steam

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Project Details
Project by :
Tomo Kihara + Playfool (Daniel Coppen & Saki Maruyama)
Credits <2023 - 2025>
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Engineering: Kye Shimizu, Jasper Stephenson
Sound Design: Plot Generica
Logo: Yu Miyama
Funding Support: UK Games Fund
Credits <2022 - 2023>
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Technical Collaborator: Kye Shimizu (N sketch) / Daiki Hashimoto (N sketch) / Hidemaro Fujinami (N sketch)
Sound Design: Plot Generica
Textile Support: Studio Onder de Linde
Graphic Design: Taeko Isu / Chika Yamaguchi
Photography: Aya Kawachi / Tada (YUKAI)
Videography: Kumi Oda
Funding Support:
Civic Creative Base Tokyo [CCBT], Creative Industries Fund NL